So next up in the WPC series. Colliding battleships is a type from the twisted puzzle rounds, which I enjoyed the most not because I actually solved it in time, but indeed because I didn't and instead drew a giant shark's fin in the grid for the last 30 seconds of the round. The twist on this puzzle is kind of interesting because it removes a lot of constraints you use whilst solving. Unfortunately it makes it very hard to set a uniquely solving puzzle. Sadly for you, dearest reader, it means that I've lost patience trying to put together something of more substance this evening and so this is really only instructional fare. I am especially appreciative of the skill displayed in constructing the more meaty WPC puzzle!
Rules: (as taken from the WPC instructions)
Locate the position of the fleet shown next to the grid. The ships cannot touch each other, not even diagonally. Numbers outside the grid indicate how many cells contain parts of ships in the corresponding row/column.
Note: Only two ships of different size are touching each other!
Enjoy!
#215 Colliding Battleships – rated easy
All puzzles © Tom Collyer 2009-12.
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